top of page

Recent Projects

1st Playable Productions/1PXL Games Projects

A page featuring a collection of the amazing projects I was a part of under 1st Playable and 1PXL, including projects made in collaboration with Noggin, Disney, and several academic institutions.

Professional Projects, January 2023 to March 2024

1PXL Games Logo.png

Maps, Designs, and Atlases to Survive Everyday Life

A collection of 14 games designed for interpersonal discovery made by Games, Simulations Arts and Sciences students at RPI. I contributed as the co-creator of It's a Shifter Thing~ and creator of The Most Inconvenient Game.

An academic project, Spring of 2022.

Maps designs and atlases.JPG

Heroes of Huracan

A character-driven, digital RPG game that challenges both the limits of narrative game mechanics and the idea that historical fantasy RPGs must take place in a European setting with a focus on combat and leveling systems.  The game focuses on exploring individual characters, their motivations, and their backgrounds.

An academic project, spring of 2022.

HHTitle.JPG

Wheel Steal

A round-based spelling game that encourages friendly competition and team-based cooperation, and allows children to build crucial language art skills while having fun.

A game by KnuckleBones Interactive in 2021.

wheelstealhook_edited.jpg

High Tide

An underwater adventure game about exploring the sunken depths of the past in search of a lost family heirloom. 

A game by Team Chortling Chickadee for RAD Studio, summer of 2021.

hightide.png

Hotel Veneziano

A game about perspective. You must use all three: 3D first-person, 2D third-person, and second-person text adventure, to solve dimensionally diverse puzzles as you learn about the history of this mysterious building.

An academic project, fall of 2021.

hotel veneziano.png

Capital City Vigilantes

A Twine project I created that was inspired by my love for comic book heroes and for creating characters. The unique perspective-based format of this project gives each character a meaningful storyline.

A personal project, spring of 2020.

cvvbf.PNG
bottom of page