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1st Playable and 1PXL Projects

Since January of 2023, I had the pleasure of working with the wonderful and talented team at 1st Playable Productions, also known as 1PXL games with Gold Creek Games. I primary served as a lead designer and assistant producer on children’s educational games in collaboration with Noggin and a narrative designer and content manager for multiple privately released research projects.

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Here are some Notable Projects I worked on during my time!

A Research project made in collaboration with Weill-Cornell, featuring complex, interactive narratives with the purpose of educating inner-city teens on safe sex practices.

I served as a game/narrative designer and writer on this project, handling all of the design documentation, dialogue, new feature design, and gameplay flow. I also facilitated communication between the research team and our development team through digital communications, weekly reports, and presentations.

No Baby No! - Designer and Writer

Family Picture Maker - Lead Designer and Assistant Producer

A children's educational project made in collaboration with Noggin, aiming to help children with self-identity and creative expression by recreating their family unit and pose for a picture.

I served as the lead designer and assistant producer on this project, where I was responsible for creating and managing design and production documents, developing mechanics and gameplay flow, and coordinating development milestones with both our team and Noggin.

Noggin Shape Bakery - Lead Designer and Assistant Producer

Another children's educational project made in collaboration with Noggin, aiming to help children with early math skills, namely recognizing and creating shapes, by simulating a bakery with iconic characters.

Just as the previous project, I was the lead designer and assistant producer, responsible for creating and managing design and production documents, developing mechanics and gameplay flow, and coordinating development milestones with both our team and Noggin.

Modular Research Project - Game and Narrative Designer

A research project made in collaboration with Stanford and Yale, featuring extensive branching dialogue aiming to discuss women's struggles in scientific and academic fields.

As the game and narrative designer, I managed all the content shared by the clients and organized them into usable CMS sheets to import into our game project. I also facilitated communication between our development team and the researchers, including update reports and new feature presentations.

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Disney World of Play - Feature Designer

An update to a  children's entertainment project made in collaboration with Disney. This game is a digital play set featuring several beloved IPs.

I briefly worked as a feature designer on a seasonal update for this project, adding an additional playset, characters, and costumes. I assisted in content research and coming up with new items and interactions to compliment both the playset and new IP.

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